using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Sailfish;

public class Test : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {

    }

    // Update is called once per frame
    void Update()
    {
        if (Input.GetKeyDown(KeyCode.V))
        {
            Debug.Log(LoopCreator.View.main);
            CallSystem.Invoke(MethodID.TEst_InputMsg);
        }

        if (Input.GetKeyDown(KeyCode.W))
        {
            Debug.Log(LoopCreator.View.main);
            CallSystem.Invoke(MethodID.TEst_TaskEnd);
        }
    }

    

    IEnumerator vi()
    {
        yield return new WaitForSeconds(1);
        Debug.Log("g");
    }
}
